How to setup Remover Tool
How to Setup Remover Tool
Remover Tool lets players delete their own misplaced building blocks and deployables, optionally with a partial resource refund. It is one of the biggest quality-of-life plugins on any modded server, because in vanilla Rust a misplaced wall is permanent until it decays or gets demolished within the short hammer window.
This guide assumes Oxide is installed. If not, start with How to Install Oxide.
Step 1: Install the Plugin
- Download
RemoverTool.csfrom umod.org/plugins/remover-tool. - In the GSK panel File Manager, upload it to
oxide/plugins/. - Watch the Console for the loaded confirmation.
Step 2: Grant Permissions
Remover Tool does nothing until you grant access. The two nodes that matter:
| Permission | Who gets it | What it allows |
|---|---|---|
removertool.normal | Players | Remove your own entities with /remove |
removertool.target | Staff only | Remove other players' entities remotely |
Grant player access to everyone:
oxide.grant group default removertool.normal
Grant the staff node only to your admin group:
oxide.grant group admin removertool.target
Never give removertool.target to regular players. It allows deleting anyone's base.
Step 3: How Players Use It
- Type
/removein chat to enable remover mode for a time window. - Hit the entity to remove. It disappears, and if refunds are enabled, a portion of its cost returns to the inventory.
- Type
/removeagain or let the timer run out to exit remover mode.
Step 4: Tune the Config
The config generates at oxide/config/RemoverTool.json on first load. Edit it in the File Manager, then reload:
oxide.reload RemoverTool
The settings server owners change most:
| Setting | What it controls | Suggested value |
|---|---|---|
| Default remove time | How long remover mode stays active per use | 30 to 60 seconds. Long timers feel sluggish and invite accidents |
| Refund percentage | How much of the build cost comes back | 50 percent on survival servers, 100 percent on build or creative servers |
| Cooldown | Wait time between /remove uses | 0 for quality of life, higher if you want removal to feel costly |
| Entity restrictions | Which entity types can be removed | Leave TC and locked entities restricted unless you have a reason |
Raid and Combat Safety
Removal during raids is exploitable: defenders can delete their own walls to reposition, or remove a raided door before attackers loot. Most servers pair Remover Tool with NoEscape so remover mode is blocked while raid or combat blocked. If you run NoEscape (see Popular Plugins), check that its raid block covers remove commands in your config.
Common Issues
| Problem | Fix |
|---|---|
| "You don't have permission" | The player lacks removertool.normal. Grant it to their group |
| Cannot remove a specific entity | The entity type is restricted in the config, or it belongs to someone else |
| No refund received | Refunds are disabled or set to 0 percent in the config |
| Players deleting mid-raid | Add a raid blocker like NoEscape and block remove during raid windows |
What to Read Next
- Oxide Permissions 101 for setting up the groups these grants rely on
- Popular Plugins for the rest of the standard quality-of-life stack