How to setup Nteleportation Plugin
How to Setup NTeleportation
NTeleportation by nivex adds the teleport commands players expect on a modded server: /sethome and /home, player-to-player teleport requests with /tpr and /tpa, and warps to Outpost, Bandit Camp, or a custom town. Everything is gated behind permissions and tunable cooldowns, so it scales from casual PvE to carefully limited PvP.
This guide assumes Oxide is installed. If not, start with How to Install Oxide.
Step 1: Install the Plugin
- Download
NTeleportation.csfrom umod.org/plugins/nteleportation. - In the GSK panel File Manager, upload it to
oxide/plugins/. - Watch the Console for the loaded confirmation.
Step 2: Grant the Player Permissions
Nothing works until permissions are granted. For a standard setup, give the default group homes and teleport requests:
oxide.grant group default nteleportation.home oxide.grant group default nteleportation.tpr oxide.grant group default nteleportation.tpa
The most used permission nodes:
| Permission | Unlocks |
|---|---|
nteleportation.home | /sethome, /home, /removehome |
nteleportation.deletehome | /deletehome |
nteleportation.tpr | /tpr, sending teleport requests |
nteleportation.tpa | /tpa, accepting teleport requests |
nteleportation.tpb | /tpb, return to your last location |
nteleportation.tptown | /town warp |
nteleportation.tpoutpost | /outpost warp |
nteleportation.tpbandit | /bandit warp |
nteleportation.admin | Admin functions, staff only |
Warning: never grant nteleportation.tp to players or the default group. That node is the free-form admin /tp command and lets a player teleport anywhere instantly. The plugin's own documentation says so in capital letters.
Step 3: The Commands Players Use
| Command | What it does |
|---|---|
/sethome name | Save your current position as a home (must be on your own foundation) |
/home name | Teleport to a saved home after the countdown |
/home list | List your saved homes |
/removehome name | Delete a saved home |
/tpr PlayerName | Request to teleport to a player |
/tpa | Accept an incoming request |
/tpb | Return to where you last teleported from |
/town, /outpost, /bandit | Warp to the configured locations (if granted) |
To set the town warp point, stand at the spot as admin and run /town set.
Step 4: Tune Cooldowns and Limits
The config at oxide/config/NTeleportation.json has a block per teleport type (Home, TPR, Town, and so on). The knobs that define your server's feel:
| Setting | What it controls |
|---|---|
| Cooldown | Seconds between uses of that teleport type |
| Countdown | The warmup delay before the teleport fires (interrupted by damage) |
| Daily limit | Uses per day, 0 for unlimited |
| Homes limit | How many homes a player may save |
| VIP settings | Most blocks include VIP variants with shorter cooldowns and higher limits, gated behind their own permission nodes |
PvE servers commonly run short cooldowns and generous limits. PvP servers usually keep a meaningful countdown so teleporting out of a fight stays risky, and pair the plugin with NoEscape to block teleports during raid and combat (see Popular Plugins).
After editing, reload:
oxide.reload NTeleportation
Common Issues
| Problem | Fix |
|---|---|
| Players get "NotAllowed" | Missing permission node for that command. Grant it to their group |
| Players can use /tp freely | You granted nteleportation.tp broadly. Revoke it from the default group immediately |
| /sethome refuses the spot | Homes must be placed on a foundation the player owns, away from monuments |
| Teleports cancel mid-countdown | Taking damage interrupts the countdown by design |
| Homes vanished after wipe | The config option to wipe homes on a new save is enabled, which most owners want |
What to Read Next
- Oxide Permissions 101 for clean group-based grants and VIP tiers
- Wipe Management for what resets on wipe day